The Lays of Alentë: The War for Alentë - Release Notes


Third Expansion – The War for Alentë

 Fight for the Seven Worlds and defeat the Corrupts in the Epic Battles, while you learn about the fate that awaits to the Nameless at the end of the Second Era. You will level up from 8-10. 

  • Gardens of Glory: these gardens have been populated with soldiers that will offer many challenges. It is recommended to finish the Níssiriel Storyline before attempting anything related with combat, because then you will be level 10 and you will have basic equipment.
  • Arena: prove yourself against the most skilled warriors in the Gardens of Glory. Two difficulties: Footman and Champion. The decoys can be used to practise your skills without fearing to be defeated.
  • Epic Battles: experience the great battles of Alentë! The Shadow Lieutenants are threatening the fortresses, and the attack is imminent. Fight and help the cultures to survive against such a powerful foe.
  • The Fortress: explore a new location in the worlds. You can access to the fortresses by talking with the Master of Merits in the Gardens of Glory, and to return to the original world, you can use the Guard of the Gates in the main courtyard of the fortresses. The Fortresses also have some crafting nodes. The Epic Battles happen in the fortresses, but in a Battle version, a limited version of the Landscape ones.
  • Turn based fights: in the Training Grounds in each world, one of the soldiers will challenge you to a turn based fight.
  • New trophies: collect items related with the Second Era in the Fortress of each world and in Elentë to complete more trophies. The Room of the Trophies of the Second Era has been added in the Chamber of Trophies.
  • Multiplayer game: a new minigame has been added, and it can be found in the Chamber of the Room. It is a multiplayer game, thought to be played in turns in the same computer.
  • Music mode: the lower register has been added to all the instruments. You can also play music in the Gardens of Remembrance now.
  • The Piano in the House of Games East of Cil-e-Lian has been repaired and now you can play it.
  • House in the Chambers: follow the storyline and you will discover another chamber in the realm of the Beings. You will be rewarded with your own private room in the Chambers, including a Return skill. This chamber also contain many utilities, such as new clothes, new animals to play and the multiplayer game. You can access to the Chamber of the Room from the Chamber of Transit once you have experienced the Redemption of Minhierr.
  • The Halls of the Second Era and Third Era are now opened in the Palaces of the Heroes.
  • The Main Title and HUD have been updated.

Things that changed:

  • The Maps of the Worlds that can be accessed through the flags of the houses have been updated.
  • Corrected many texts over all the game, including changes in names of heroes, names of worlds, names of locations and names of items. Some typos were also corrected, and some new dialogues were added to some specific NPCs.
  • Several fixes such as gate animations and sounds have been made.
  • The NPCs in the Gardens of Remembrance now have lines of dialogue.
  • The location of the Apple of Helrriard has been changed slightly. It is still in the same room, but found in another specific spot. This was done because originally it was thought like this.
  • The trophy showed when you earn a trophy has changed its appearance. Now it is a goblet styled trophy instead a strange figure.
  • Some minor decorations have been changed in some zones.
  • Some herbs have been changed in Miyanin Main Town.
  • The banners in the Labyrinth Games now properly cancel the options if you press Esc.
  • All the characters, others than Lord and Lady, now also earn the Return to Skills.
  • The seagulls and some doves didn’t have the passable effect, and now they have it.
  • The strawberry of Miyanin is now in another location, the opposite of this previous area. This was done to give more relevance to that part of the world.
  • Some chapel objects in Estel’inam have been changed to another chapels to offer more variety in the locations.
  • The labyrinth in the Field of Games of Estel’inam cannot be exploited anymore by jumping, and you can jump if you cross it to the Garden of Remembrance. The only place where you can’t jump in that area now is the labyrinth itself.
  • The signals of the buildings in the Helrriard Main Town have been changed to the ones used in the other worlds, to fit the style.
  • The name of the Vision of Minhierr has been changed to the Conviction of Minhierr.
  • The animals inside buildings in Helrriard now are not passable.
  • The sprite of the turtle has been corrected.
  • The Percussion sound of the music system has been changed.
  • Jumping has been disabled in the Labyrinth Games.

Files

The Lays of Alentë - The Game.rar 466 MB
Oct 12, 2019

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